Prince of the Persia The Sands of Time Story
July 24, 2008 8:42am CST
Please take time and read the whole story of the Prince of Persia:SOT PC No previous experience with the Prince of Persia series is required to enjoy Prince of Persia:Sands of Time. In fact, virtually nothing will bar you from being impresses by this extremely well-put-together action adventure game from the studio that brought you Splinter Cell and Rainbow Six 3. In stark contrast to Ubisoft's Montreal's previous offerings, Prince of Persia is surprisingly easy, despite the incredible acts of skill and daring that the game's character will routinely perform during the course of the game. As a result, this original, visually stunning game can be highly recommended to just about anyone. The new PC port, whose release trailed a few weeks behind it's console counterparts, is just about as impressive as the others's. overall. It's a fairly short game, and it's missing the console's versions' bonus features, but it's truly excellent for as long as it lasts. Prince of Persia: The Sands of Time takes place in a mystical Middle Eastern setting, all bathed in soft, warm light and looking like some rospection. So, for instance, should the prince fall and die at a certain point during the game, you'll hear him say, as narrator, something like, "No, that's not how it happened." Not only is this an interesting technique, but it compels you to keep pressing on. You'll want to know exactly how his complicated ordeal will unravel. The prince's new dagger of time has other uses besides calamity. it's the key to defeating the evil spread thrhought the palace, and it also makes the prince virtually immortal. In most cases, should the price fall to his death or be slain be a sand creature or a trap, with his last breath, he may use the dagger to "rewind" the course of time, to a point prior to the unfortunate incident that would have ended his life. Each time you use this ability, it costs a "sand tank," which you can earn a greater quantity of as you get farther into the game, and which you restore by defeating sand creatures. In practice, you won't often run out of sand tanks, but even if you do, you'll restart the prince's story from a recent position. A highly responsive, very forgiving control scheme further ensures that at no point during Prince of Persia: The Sands of Time will you get particularly stuck, if at all. Though other action adventure games involving a lot of death-defying leaps and other such bravery tend to force the player to perfectly time his or her manuevers and often force him or her to wrestle with issues concerning the controls or camera perspective, Prince of Perisia is set up in such a way that's it's remarkably simple to pull off all of the prince's spectacular moves. The defauly PC controls are a mouse and keyboard combination. On consoles, it's a bit easier to move in the direction of your enemies, as the camera changes angles and the analog control lets you move with more precision. However, the default PC controls ultimatedly aren't detrimental to the game. What's strange is that the PC version of Prince of Persia apparently only seems to support once specific dual analog gamepad, so even if you wanted to use a dual analog gamepad with the game, you probably wouldn't be able to. Depsite the convincing look of it's huge environments, the game is completely linear, and the prince's course tends to be very clear. Door will slam shut behing him, forcing him to press onward and each time you enter a new area, you'll see a quick fly-through showing where it is you're trying to go and what it is that stands between you and the goal. So, prince of persia, is somewhat a good timepass.