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SkullMonkeys - SkullMonkeys http://www.gamespot.com/ps/action/skullmonkeys/index.html Designed by a large portion of the original Earthworm Jim team, SkullMonkeys is an attempt to return to the classic side-scrolling tradition. There's no Z axis here - just a healthy dose of lateral moving, platform jumping, and head bonking in the tradition of Donkey Kong Country and Super Mario Brothers. Unfortunately, SkullMonkeys doesn't follow the conventions closely enough. Sure, there's some interesting level design, but it's overshadowed by a few design decisions that come close to ruining the game.
@seenoreen (559)
• Philippines

SkullMonkeys - SkullMonkeys http://www.gamespot.com/ps/action/skullmonkeys/index.html Designed by a large portion of the original Earthworm Jim team, SkullMonkeys is an attempt to return to the classic side-scrolling tradition. There's no Z axis here - just a healthy dose of lateral moving, platform jumping, and head bonking in the tradition of Donkey Kong Country and Super Mario Brothers. Unfortunately, SkullMonkeys doesn't follow the conventions closely enough. Sure, there's some interesting level design, but it's overshadowed by a few design decisions that come close to ruining the game.