3D modeling and animation

May 25, 2006 12:19pm CST
i need full descriptions about 3D modeling and animation
1 person likes this
10 responses
@y2ksuprio (853)
• India
5 Sep 06
The modeling stage could be described as shaping individual objects that are later used in the scene. There exist a number of modeling techniques, including, but not limited to the following: constructive solid geometry NURBS modeling polygonal modeling subdivision surfaces implicit surfaces Modeling processes may also include editing object surface or material properties (e.g., color, luminosity, diffuse and specular shading components — more commonly called roughness and shininess, reflection characteristics, transparency or opacity, or index of refraction), adding textures, bump-maps and other features. Modeling may also include various activities related to preparing a 3D model for animation (although in a complex character model this will become a stage of its own, known as rigging). Objects may be fitted with a skeleton, a central framework of an object with the capability of affecting the shape or movements of that object. This aids in the process of animation, in that the movement of the skeleton will automatically affect the corresponding portions of the model. See also Forward kinematic animation and Inverse kinematic animation. At the rigging stage, the model can also be given specific controls to make animation easier and more intuitive, such as facial expression controls and mouth shapes (phonemes) for lipsyncing. Modeling can be performed by means of a dedicated program (e.g., Lightwave Modeler, Rhinoceros 3D, Moray), an application component (Shaper, Lofter in 3D Studio) or some scene description language (as in POV-Ray). In some cases, there is no strict distinction between these phases; in such cases modelling is just part of the scene creation process (this is the case, for example, with Caligari trueSpace).
1 person likes this
• India
31 Mar 08
hey what you need. that full description. what is 3d modelling and animation. well its the cartoons we make cartoons with 3d animation
@SnIcKasS (1375)
• Israel
22 Oct 06
Dam, the responses before are just GREAT. I know some programs named "Maya" and "pixar studio" or somethings, that can't be much of a help.
• India
2 Nov 06
OK IF U NEED FULL DESCRIPTION U MAY PURCHASE THIS BOOK 3D MODELING AND ANIMATION AT ANY BOOK SELLER SHOP
@CHASHA (483)
• India
16 Nov 06
3d modeling and animation for good of flim and cartoon these days use the animation in the all movies. it's true
@ecash11 (11)
• Australia
5 Dec 06
3d Modelling~ You model (sculpt) an simple~complex objects digitally using programming codes (OpenGL) or 3d softwares... Animation~ Animate the models u created... putting some "life" to them... u might try GMax (free version of 3dsMax i guess) or Blender (free also)
@josemon (242)
• India
5 Sep 06
it one thing which needs heavy tallent.
• United States
6 Oct 06
O.K.. I am not sure what to tell you ,when it comes to this kind-of stuff..I am out...I cannot tell you much about this kind-of stuff..The only thing that happens when I read something like that,and then try to answer something about it...My mind freezes..And shutdown,and then goes into one of those major headache migranes..That make you feel like one of the veins in you're head are going to pop open,and then the whole making you feel like you want to puke migrane headache..So I cannot help you there..Sorry,but you may want to try looking up what you want to know on the internet..Most of the time internet now days is pretty helpful...I guruantee you can find just about anything that you want to find on the internet now days.
@acdc0805 (979)
• United States
6 Oct 06
What type of information do you need? flash is fun, as is maya. cartoonsmart.com, has great tutorials on where you can learn tips and such on how to do things, I'd check it out!
@macubx (11414)
• Philippines
22 Oct 06
Want an Ebook? 3ds or Maya or LIghtwave?