Not So Nice Headshot

5th render - my 5th render from my personal project.
Philippines
June 14, 2010 3:58pm CST
Here's her headshot. It's not looking good for now cuz I've just started painting her head. I'm kinda having trouble on her specular map. A specular map is an image that is used to control the specular highlights of a 3d object. In this case, it's her face's specular highlights I'm currently messed up with. I don't know if it's glitch from the application or I'm doing something wrong. I've also added a bump map or a normal map. A normal map is an image that defines the smaller details like wrinkles or in this case, her pores, of an image object. Anyway, I'm just trying to update. Lemme me know what you think.
2 responses
@saphrina (31551)
• South Africa
15 Jun 10
Okay, that looks all right. But, i have no freaking idea what you are talking about, but i will be nice today and take your word for it. Hope she will have a different hair color, though. Nice going. TATA.
• Philippines
15 Jun 10
Lol. I thought i'd explain some stuff i'm talking about but it seems i just made it more confusing. Thanks anyway. :)
@saphrina (31551)
• South Africa
15 Jun 10
Give me webpages sweetie. That i understand. Blond REMEMBER!!! But i like that pic, i know it's going to look great when finished. TATA.
@hexeduser22 (7418)
• Philippines
15 Jun 10
It looks nice but something is a bit off. I cannot agree with you about the map map things, no matter how hard you explain, I can only understand it during hands on If the highlight is your problem then experiment on the angles and the intensity of the light...just guessing lol
• Philippines
15 Jun 10
You're actually right. When it comes to highlights, it's often practiced to focus on the light instead of the object but that is often practiced only in posing a character. I'm aiming for an animation so whenever the character moves her face, there should be more highlights on the part of the face where there usually is sweat than to the part where there aren't. You can actually control that with specular maps. Well, you can tinker around with blender 3d. It's free to download at www.blender.org.