I smell a nerf coming to Heroic: Azjol-Nerub or at least I hope so...

United States
December 4, 2008 11:13am CST
If you have ran this you know exactly what I'm talking about. The last boss is hell. His pound hits for around 18k on plate. Yes you can run out of it, but you also have to avoid the spikes the shoot out of the ground dealing around 7-8k dmg and causes fall dmg, also stuns. Every 25% he burrows into the ground and you have to deal with adds. There are two different types of elite adds: the first ones are just melee but eventually you get the venomspitters. The poison they deal is extremely harmful cause it ticks for like 1k dmg and it MUST be dispelled. Now I'm sure if you go in there with a druid for the motw buff resistance, a hunter with aspect of nature on and some nature resist pots it would be easier to deal with. The particular group I was in consisted of myself (a blood spec death knight), a combat rogue, a mage, a prot pally and a holy pally. We had already burned through Heroic VH, UK, UP and The Nexus. But we failed 5 times on that damn boss and only got to the last phase once only to die to the damn poison. I don't see this place being cleared by an average group for awhile at least not until every person in the group has like 20k+ hp. I'm hoping for a nerf, anyone else?
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