bedroom  | | how do i start drawing a bed to show furniture in 3d elevation
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| | | | | | | | 1. tryxiness (3382) | 3 years ago | I wish I could help you with that. have you tried copying a box, the way it looks "3d"-like? Ok try drawing a cube. Draw a square first, then have a similar drawing of the square on an indented manner on the second or lower portion of the first square then put some lines connecting the one side to another. It should look like a cube now. This is so hard to explain in text but I can draw it for you.:)
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| wildchap (20) | 3 years ago | when i enter a bedroom standing at the door how can i show the view of the furniture
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tryxiness (3382) | 3 years ago | Hello. I will try to do it for you. But can you message me ur email add? Thank you.
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| | 2. theprogamer (7518) | 2 years ago | You'll have to make a horizon line or vanishing point for the drawing. Its the mid point of the room and also determine how things in the bedroom will be angled (either upward from the bottom or downward from their tops). You should practice drawing the items from either background to foreground or foreground to background. Either way, this is to make sure you make items close to scale and size according to your given perspective. You should also draw how the room looks to you and the perspective first above all else. That way you can slowly but surely imagine where each of the items in the room is on your drawn "empty" bedroom. Once that happens, determine the vanishing point/line. It should be the middle of the room, but in reality the point between where the top of items doesn't "angle" downward and the bottom of items angle upward. The vanishing point is actually VERY far away especially if you are dealing with shorter rooms. In my case, the mini-den, the shelves give me an indication of it. If you have a comparative item (in current view), like a large cabinet or a closet with shelves that could help. One by one "place" or draw items into the room. Be sure to note distance from the established walls of the room and relative position of the item. Also note that foreground objects need to be in front and with some distance from background objects depending on distance.
It probably sounds hard, but just practice it out. With art a lot of the time practice will make it perfect (or at least much better than when you started). Good luck Wildchap.
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