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| | photo results | Wild Arms 2 | Wild Arms 2
http://www.gamespot.com/ps/rpg/wildarms2/index.html
Released during the "Great RPG Drought of 1997," the original Wild Arms was an oasis of adventure in a world almost completely without alternatives. While it was a pretty generic RPG overall, players' standards were low and the title was welcomed. Wild Arms 2 is equal in caliber to the original title, and it suffers the burden of comparison in a market flooded with better alternatives. | |
|  seenoreen (531) |
|
 | Wild Arms 2 | Wild Arms 2
http://www.gamespot.com/ps/rpg/wildarms2/index.html
Released during the "Great RPG Drought of 1997," the original Wild Arms was an oasis of adventure in a world almost completely without alternatives. While it was a pretty generic RPG overall, players' standards were low and the title was welcomed. Wild Arms 2 is equal in caliber to the original title, and it suffers the burden of comparison in a market flooded with better alternatives. | |
|  seenoreen (531) |
|
 | Wild Arms | Wild Arms
http://www.gamespot.com/ps/rpg/wildarms/index.html
It's getting pretty hard to make an RPG that really shines in today's market. After over ten years of playing Zelda or Dragon Warrior clones, the average gamer requires something more than the standard wander, kill, wander, solve puzzle, wander game. Final Fantasy VII had its stunning graphics, Dragon Force had its multiple play options, and Suikoden had its monumental cast - that's why they stood out against the backdrop of similar titles, and that's why they were great. Sony's latest US RPG, Wild Arms, takes a different approach. And although none of its component parts could be considered breathtaking, the game does EVERYTHING really well. The result is a fantastically entertaining and well-rounded product well worth the price of admission. | |
|  seenoreen (531) |
|
 | Wild Arms 2 | Wild Arms 2
http://www.gamespot.com/ps/rpg/wildarms2/index.html
Released during the "Great RPG Drought of 1997," the original Wild Arms was an oasis of adventure in a world almost completely without alternatives. While it was a pretty generic RPG overall, players' standards were low and the title was welcomed. Wild Arms 2 is equal in caliber to the original title, and it suffers the burden of comparison in a market flooded with better alternatives. | |
|  seenoreen (531) |
|
 | Wild Arms 2 | Wild Arms 2
http://www.gamespot.com/ps/rpg/wildarms2/index.html
Released during the "Great RPG Drought of 1997," the original Wild Arms was an oasis of adventure in a world almost completely without alternatives. While it was a pretty generic RPG overall, players' standards were low and the title was welcomed. Wild Arms 2 is equal in caliber to the original title, and it suffers the burden of comparison in a market flooded with better alternatives. | |
|  seenoreen (531) |
|
 | Wild Arms 2 | Wild Arms 2
http://www.gamespot.com/ps/rpg/wildarms2/index.html
Released during the "Great RPG Drought of 1997," the original Wild Arms was an oasis of adventure in a world almost completely without alternatives. While it was a pretty generic RPG overall, players' standards were low and the title was welcomed. Wild Arms 2 is equal in caliber to the original title, and it suffers the burden of comparison in a market flooded with better alternatives. | |
|  seenoreen (531) |
|
 | Wild Arms | Wild Arms
http://www.gamespot.com/ps/rpg/wildarms/index.html
It's getting pretty hard to make an RPG that really shines in today's market. After over ten years of playing Zelda or Dragon Warrior clones, the average gamer requires something more than the standard wander, kill, wander, solve puzzle, wander game. Final Fantasy VII had its stunning graphics, Dragon Force had its multiple play options, and Suikoden had its monumental cast - that's why they stood out against the backdrop of similar titles, and that's why they were great. Sony's latest US RPG, Wild Arms, takes a different approach. And although none of its component parts could be considered breathtaking, the game does EVERYTHING really well. The result is a fantastically entertaining and well-rounded product well worth the price of admission. | |
|  seenoreen (531) |
|
 | Wild Arms | Wild Arms
http://www.gamespot.com/ps/rpg/wildarms/index.html
It's getting pretty hard to make an RPG that really shines in today's market. After over ten years of playing Zelda or Dragon Warrior clones, the average gamer requires something more than the standard wander, kill, wander, solve puzzle, wander game. Final Fantasy VII had its stunning graphics, Dragon Force had its multiple play options, and Suikoden had its monumental cast - that's why they stood out against the backdrop of similar titles, and that's why they were great. Sony's latest US RPG, Wild Arms, takes a different approach. And although none of its component parts could be considered breathtaking, the game does EVERYTHING really well. The result is a fantastically entertaining and well-rounded product well worth the price of admission. | |
|  seenoreen (531) |
|
 | Wild Arms | Wild Arms
http://www.gamespot.com/ps/rpg/wildarms/index.html
It's getting pretty hard to make an RPG that really shines in today's market. After over ten years of playing Zelda or Dragon Warrior clones, the average gamer requires something more than the standard wander, kill, wander, solve puzzle, wander game. Final Fantasy VII had its stunning graphics, Dragon Force had its multiple play options, and Suikoden had its monumental cast - that's why they stood out against the backdrop of similar titles, and that's why they were great. Sony's latest US RPG, Wild Arms, takes a different approach. And although none of its component parts could be considered breathtaking, the game does EVERYTHING really well. The result is a fantastically entertaining and well-rounded product well worth the price of admission. | |
|  seenoreen (531) |
|
 | Wild Arms | Wild Arms
http://www.gamespot.com/ps/rpg/wildarms/index.html
It's getting pretty hard to make an RPG that really shines in today's market. After over ten years of playing Zelda or Dragon Warrior clones, the average gamer requires something more than the standard wander, kill, wander, solve puzzle, wander game. Final Fantasy VII had its stunning graphics, Dragon Force had its multiple play options, and Suikoden had its monumental cast - that's why they stood out against the backdrop of similar titles, and that's why they were great. Sony's latest US RPG, Wild Arms, takes a different approach. And although none of its component parts could be considered breathtaking, the game does EVERYTHING really well. The result is a fantastically entertaining and well-rounded product well worth the price of admission. | |
|  seenoreen (531) |
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